Revenue (Tables) |
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| Revenue from Contract with Customer [Abstract] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Schedule of Sales and Percentage of Total Net Sales by Significant Product Category | The following table presents net sales by significant product category:
(1) Includes sales of new and pre-owned hardware, accessories, hardware bundles in which hardware and digital or physical software are sold together in a single SKU, interactive game figures, strategy guides, mobile and consumer electronics. (2) Includes sales of new and pre-owned gaming software, digital software, and PC entertainment software.
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| Schedule of Performance Obligations Associated with Subscriptions | The following table presents our performance obligations recognized in accrued liabilities and other current liabilities on our Condensed Consolidated Statements of Operations:
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| Schedule of Contract with Customer, Asset and Liability | The following table presents a rollforward of our contract liabilities:
(1) Includes issuances of gift cards, trade-in credits and loyalty points, new reservation deposits, new subscriptions to Game Informer® and extended warranties sold. (2) Includes redemptions of gift cards, trade-in credits, loyalty points and customer deposits and revenues recognized for Game Informer® and extended warranties. During the six months ended July 29, 2023 and July 30, 2022, there were $25.5 million and $37.4 million of gift cards redeemed that were outstanding as of January 28, 2023 and January 29, 2022, respectively. (3) Primarily includes foreign currency translation adjustments.
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