v3.7.0.1
Significant Products
6 Months Ended
Jul. 29, 2017
Text Block [Abstract]  
Significant Products
7.
Significant Products
The tables below set forth net sales, percentages of total net sales, gross profit and gross profit percentages by significant product category for the periods indicated (dollars in millions).
 
 
13 Weeks Ended
 
26 Weeks Ended
 
 
July 29, 2017
 
July 30, 2016
 
July 29, 2017
 
July 30, 2016
 
 
Net
Sales
 
Percent
of Total
 
Net
Sales
 
Percent
of Total
 
Net
Sales
 
Percent
of Total
 
Net
Sales
 
Percent
of Total
New video game hardware(1)
 
$
248.4

 
14.7
%
 
$
216.4

 
13.3
%
 
$
638.3

 
17.1
%
 
$
529.3

 
14.7
%
New video game software
 
369.3

 
21.9

 
382.2

 
23.4

 
889.8

 
23.8

 
949.4

 
26.3

Pre-owned and value video game products
 
501.8

 
29.7

 
542.6

 
33.3

 
1,028.0

 
27.5

 
1,103.5

 
30.6

Video game accessories
 
144.1

 
8.5

 
119.5

 
7.3

 
320.2

 
8.6

 
282.2

 
7.8

Digital
 
46.5

 
2.8

 
36.3

 
2.2

 
90.6

 
2.4

 
79.1

 
2.2

Technology Brands(2)
 
188.3

 
11.2

 
175.9

 
10.8

 
389.7

 
10.4

 
341.7

 
9.5

Collectibles
 
122.5

 
7.3

 
90.0

 
5.5

 
237.0

 
6.4

 
172.3

 
4.8

Other(3)
 
66.7

 
3.9

 
68.9

 
4.2

 
139.9

 
3.8

 
145.8

 
4.1

Total
 
$
1,687.6

 
100.0
%
 
$
1,631.8

 
100.0
%
 
$
3,733.5

 
100.0
%
 
$
3,603.3

 
100.0
%
 
 
13 Weeks Ended
 
26 Weeks Ended
 
 
July 29, 2017
 
July 30, 2016
 
July 29, 2017
 
July 30, 2016
 
 
Gross
Profit
 
Gross
Profit
Percent
 
Gross
Profit
 
Gross
Profit
Percent
 
Gross
Profit
 
Gross
Profit
Percent
 
Gross
Profit
 
Gross
Profit
Percent
New video game hardware(1)
 
$
26.7

 
10.7
%
 
$
30.0

 
13.9
%
 
$
64.8

 
10.2
%
 
$
58.3

 
11.0
%
New video game software
 
81.8

 
22.2

 
98.1

 
25.7

 
195.5

 
22.0

 
226.0

 
23.8

Pre-owned and value video game products
 
225.6

 
45.0

 
244.0

 
45.0

 
479.3

 
46.6

 
507.2

 
46.0

Video game accessories
 
47.7

 
33.1

 
45.7

 
38.2

 
103.6

 
32.4

 
102.8

 
36.4

Digital
 
37.9

 
81.5

 
32.7

 
90.1

 
74.0

 
81.7

 
69.7

 
88.1

Technology Brands(2)
 
138.9

 
73.8

 
110.7

 
62.9

 
283.5

 
72.7

 
220.4

 
64.5

Collectibles
 
43.2

 
35.3

 
34.7

 
38.6

 
78.4

 
33.1

 
63.3

 
36.7

Other(3)
 
21.9

 
32.8

 
21.8

 
31.6

 
47.1

 
33.7

 
45.5

 
31.2

Total
 
$
623.7

 
37.0
%
 
$
617.7

 
37.9
%
 
$
1,326.2

 
35.5
%
 
$
1,293.2

 
35.9
%
_____________________________________________
(1)
Includes sales of hardware bundles, in which physical hardware and digital or physical software are sold together as a single SKU.
(2)
Includes mobile and consumer electronics sold through our Technology Brands segment, which includes the operations of our Spring Mobile managed AT&T and Cricket branded stores and our Simply Mac business.
(3)
Includes sales of PC entertainment software, interactive game figures, strategy guides, mobile and consumer electronics sold through our Video Game Brands segments, and revenues from PowerUp Pro loyalty members receiving Game Informer magazine in print form.